Shared Picture construct Labeling and Intuitive Mapping with respect to Tabletops

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Single content/picture labels. Different Tags. Refinement: Elements of Tagging ... on the maps by giving business data to Google to tag taking into account road address ...

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Communitarian Image-construct Tagging and Interactive Mapping in light of Tabletops Presented By: Glen Whitaker Supervisor: Judy Kay

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Research Question How to Support Tabletop association for association of Content? Why is it essential? Curiosity of User Interface Organizing is basic Especially document frameworks Constraints? Restricted strategies for information Challenges? No settled toolboxs, primitives, UI plan No rules Research - Cruiser Tabletop as exploratory system

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Refined Research Question How to Support Tabletop communication for association of Content utilizing Tagging and Maps? Why? Labeling content is like partner document name and area to records in a document framework Maps comparative idea to the envelope structure in a document framework

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Sub-Problem: How to Support Tagging at Tabletop Adding Tags to Images Linking Images to maps Single content/picture labels Multiple Tags

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Refinement: Elements of Tagging Way to sort out and find advanced antiques Key interface errands for labeling Defining labels Adding labels to items Viewing labels Searching labels Deleting labels How to accomplish this on Tabletop Interfaces?

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Approach 1: MyTags Inspired by TeamTag Morris, M. R., A. Paepcke, T. Winograd, and J. Stamberger. "TeamTag: Exploring Centralized Versus Replicated Controls for Co-Located Tabletop Groupware." Proceedings of the SIGCHI gathering on Human Factors in processing frameworks CHI : ACM Press, 2006. 1273 - 82. Content Based Tagging Adding Text to Images Adding Multiple Text to Images

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Approach 2: MyMaps Image-based Tagging in setting of maps Adding Images to Map Locations Placing picture on a solitary guide area/locale Adding Images to Multiple Map Locations Placing a picture to various areas on guide

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Defining Tags are predefined (remotely in a document/database) Tags spoke to by exceptional items

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Adding Tags

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Viewing Tags MyTags Flip picture over to view rundown of content MyMaps Dwell on tag to view picture Viewing is same for single and numerous labels in both MyTags and MyMaps

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Deleting Tags Move tag to blackhole Same for labels in both MyMaps and MyTags Same for single and different labels

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The Framework Cruiser Images Blackhole (waste gathering object) Tagging Primitives Adding Text Tags Adding Image based labels Adding Regions View Tags Delete Tags

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Previous Elements Blackhole Images Previous Elements utilized by MyMaps: Blackhole (rubbish accumulation protest) Images (used to speak to displays) Audio can be connected with picture Images can have different pictures set on back

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New Elements "New" components of the Cruiser Tabletop Map Resources Map Region Creation Tool "Stick Images" like sticks on a notice load up Image Region Identification Map Back of Image Region Pin Images Text Attachment Region Tool Text Object

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Architecture = Trent's Cruiser Elements = New Elements

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Evaluation Performance Successful Tagging with MyTag Successful Tagging with MyMaps Other ease of use components Comparison of affordances Learnability Error Rate Error Recovery Collocated Collaboration UI angles Duplicated Maps UI Facilitates Collaboration Evaluate Effects of Short term memory stack Images Maps

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Evaluation Design Qualitative Evaluations 6 Pairs (User A, User B) Asked to outline their own particular exhibition hall Double traverse condition (TeamTag and MyMaps + MyTags) User An and B given diverse arrangements of content joined to 10 pictures Questionnaire for powerful issues: Preference, states of mind, viewpoint

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Evaluation Steps Tutorial Task 1 Design virtual Museum Task 2 Free-shape virtual Museum Tutorial of traverse framework Repeat Tasks 1 and 2 for traverse framework Questionnaire Encourage Collaboration in Tagging Context Evaluate Collaboration and ease of use without outline restrictions Double traverse to control first framework impact

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= Represents System utilized Second (constantly quicker)

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= Represents System utilized Second = Preferred Method X

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10/12 Preferred Second System 2 favored MyMaps even as first framework = Represents System utilized Second = Preferred Method X

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2 People (1 Pair) loved both Others uniformly split Some remarked districts suited errand better and less arranging required = Represents System utilized Second = Preferred Method X

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5 People (2 Pairs + 1) enjoyed however equipment constraints forestalled viable utilize = Represents System utilized Second = Preferred Method X

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All members loved Image Tagging and could utilize easily = Represents System utilized Second = Preferred Method X

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Manly yes, members lost labels making objects Pair 1 favored adaptability to sort out = Represents System utilized Second = Preferred Method X

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Performance Results Successful Tagging with MyTag Association of Text to objects performed with low blunder rate Pairs finished undertakings effectively utilizing strategy Successful Tagging with MyMaps Association of Images was performed with low mistake rate Pairs finished assignments effectively utilizing strategy

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Other ease of use components Swipe activity for content labeling was loved and not by any stretch of the imagination in the outline Learnability Easy to learn labeling primitives Error Rate/Recovery Low blunder rate for Swipe/development content affiliation procedure Errors were expected to having different pictures flipped inside way of development Low mistake rate for picture labels on maps Errors were chiefly a consequence of need arranging appropriate area Image Tags Errors altered by erasure of reference point and further arranging Text Tags Errors settled by cancellation of appended content

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Collocated Collaboration Duplicate Maps Participants did not utilize imitated maps of course Hardware impediments - different utilize - influenced this 3 out of 12 members utilized second guide as a thumbnail perspective of the concentration delineate Facilitates Collaboration Participants shared content articles Participants cooperatively arranged picture label areas Participants cooperatively arranged content labels for every picture

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Effects on Short-Term Memory Load Images are flipped in labeling, bringing on transient memory stack yet staying away from disarray Images couldn't be semi-straightforward since it would struggle with different capacities Maps Dwelling expected to view pictures identifying with labels picture label plan diminished mess and perplexity about guide questions as the cost of the need to check what reference focuses spoke to Participants were seen to have minor issues recalling labels with the little specimen of pictures and content

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Caveats Hardware Mimio catching innovation utilized for Cruiser just permits one communication at once Software Objects are 2-Dimensional representations Text predefined in outside record stacked at start up Precision of collaboration relies on upon exactness of alignment

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Future Work Handwriting for label inputs Backend database for effectiveness (minimize I/O) Personalized suggestions in light of labels Link labeling to document framework – (Anthony Collins proposal)

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Contribution Significant advance in seeing how to bolster assembled synergistic arranging at a tabletop Insight into new signals for picture labeling and message labeling on tabletops Swipe motion found

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No more slides. Snap to proceed.

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Results Was 6 sets enough? Test demonstrated predictable examples identifying with Image Tagging Provided considerable ease of use, execution, joint effort and affordance comes about More point by point and broad assessments required for further results

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Background: Virtual Museum Implementation Virtual Museums Digital Technology being utilized to show displays while saving the substance of a display in computerized arrange Augmented Reality and 3D Modeling progressions permit photorealistic shows Huang, C., C. Chen, and P. Chung. "Projects in VR: Tangible Photorealistic Virtual Museum." IEEE Computer Graphics and Applications : IEEE, 2005. pp 15 - 17.

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Direct Touch Interfaces DiamondTouch Tabletop Direct-Touch Based Interaction Unique distinguishing proof in light of circuits through seats/cushions Other Touch based tables include: SmartSkin, Entertaible and Misto Ryall, K., M.R. Morris, K. Everitt, C. Forlines, and C. Shen. "Experiences with and Observations of Direct-Touch Tabletops." First IEEE International Workshop on Horizontal Interactive Human-Computer Systems : IEEE, 2006.

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Lumisight – Rear Projection Design Lumisight Tabletop Projectors inside the table venture distinctive pictures in various headings Number of clients restricted to number of projectors Kakehi, Y., T. Hosomi, M. Iida, T. Naemura, and M. Matsushita. "Transparent Tabletop Interface for Multiple Users on Lumisight Table." First IEEE International Workshop on Horizontal Interactive Human-Computer Systems : IEEE, 2006.

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TeamSearch Use of uncommon gadgets to speak to metadata shared by all clients Search pictures through utilization of gadgets Search through physically labeled pictures utilizing gadgets Morris, M.R., A. Paepcke, and T. Winograd. "Teamsearch: Comparing Techniques for Co-Present Collaborative Search of Digital Media." First IEEE International Workshop on Horizontal Interactive Human-Computer Systems : IEEE, 2006. pp 97 - 104. Gadget Personal Space Query Objects Metadata inside gadgets

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TeamSearch Added Tags in the first usage were added physically to every picture Searching Users look the photographs by setting question protest onto the metadata values Thumbnails of coordinating photograph's show up in that client's close to home space Tags are Metadata that matches the substance of the gadgets

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TeamTag Presentation and relationship of metadata Centralized-control (TeamSearch approach) and Replicated-control outline Morris, M. R., A. Paepcke, T.