Building Universes for Enormous Robots

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December second, 2004. Speaker: Garth MidgleyCopyright Atari Melbourne House. Pre Production. . December second, 2004. Speaker: Garth MidgleyCopyright Atari Melbourne House. Pre Production. DesignGame Design characterizes world, scale, substance, style and so forth. December second, 2004. Speaker: Garth MidgleyCopyright Atari Melbourne House.

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